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LEVEL DESIGNER

LUCAS COQUET

Level Designer on RedBarrels' Outlast trials project
I graduated in June 2022 from Isart Digital Montreal

MY PORTFOLIO

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Final year project

9 month project with a team of 6 people on the development of a 2D platformer/adventure game with a 20-25 min gameplay

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Personnal project

You will have to liberate this public park under the influence of the cult by killing all the enemies

10 minute experience

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Team School Project

Play as a cockroach who has to escape the house before the owner runs you over

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Personnal project

During the summer of 2021 I challenged myself to create a 6 vs 6 Call of Duty multiplayer map for the game mode Domination and Hardpoint

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