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LEVEL DESIGNER
LUCAS COQUET
Level Designer on RedBarrels' Outlast trials project
I graduated in June 2022 from Isart Digital Montreal

MY PORTFOLIO

IRON SEA
Final year project
9 month project with a team of 6 people on the development of a 2D platformer/adventure game with a 20-25 min gameplay



Personnal project
You will have to liberate this public park under the influence of the cult by killing all the enemies
10 minute experience

Team School Project
Play as a cockroach who has to escape the house before the owner runs you over

Personnal project
During the summer of 2021 I challenged myself to create a 6 vs 6 Call of Duty multiplayer map for the game mode Domination and Hardpoint
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