LUCAS COQUET
LEVEL DESIGNER
MY ABSTRACT
I am a Level Designer with experience in 2D/3D level design but also with interest in multiplayer map
In 2019, I moved from France to join Isart Digital Montreal to start my studies as a game/level designer.
During my studies, I quickly discovered a passion for Level Design that I developed during the two years at Isart that led to my first degree.
On my graduation game ( Songs from the IRONSEA )I was on the level design of the factory and the last boss fight of the game
RESUME

EDUCATION Isart Digital Montreal
- RNCP Level 7 - Video game designer (2021-2022)
- AEC mechanical game designer (2019-2021)
INTERNSHIP EXPERIENCE
01 STUDIO (6 months)
Level Designer on
the project
Citywars Savage
rob0 Technologies Inc (6 months)
Game/Level Designer on
an unannounced project
SOFTWARE
- Unity
- Unreal Engine
- Office suite
- Excel
- Confluence
- Adobe Photoshop
- Maya
- Miro
- Farcry 5 Editor
SKILLS
HARD SKILLS :
- Level Design
- Game Design
- Blocky
- Prototyping
- Map
- Documents
- Pacing
- Iteration
- Balancing
SOFT SKILLS :
- Organization
- Teamwork
- Enduring
- Efficient
- Sociable
- Communication
- Leadership

