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LUCAS COQUET

GAME DESIGNER

MY SUMMARY

In 2019, I left France to study Game/Level Design at Isart Digital Montréal

During my studies, I quickly discovered a passion for Game Design that I developed during the two years at Isart that led to my first degree.

For my final project, I worked as Game Designer on 3C and creating LDO and Boss Fight.

CV

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MAIL

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LINKEDIN

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EDUCATION at Isart Digital Montreal

- RNCP Level 7 - Video Game Designer (2021-2022)
- AEC - Mechanical Game Designer (2019-2021)

INTERSHIP EXPERIENCE

01 STUDIO ( 6 months )

Level Designer on
the project
Citywars Savage

Technologies rob0 Inc ( 6 months )

Game/Level Designer on

Onmo Mobile

SOFTWARE

- Unity

- Unreal Engine

- Suite Office

- Excel

- Adobe Photoshop

- Maya

- Miro

- Confluence

SKILLS

HARD SKILL:

- Level Design

- Game Design

- Blocky
- Prototyping

SOFT SKILL:

- Organized
- Team player
- Enduring
- Efficient
- Sociable

Contact
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