LUCAS COQUET
GAME DESIGNER
MY SUMMARY
In 2019, I left France to study Game/Level Design at Isart Digital Montréal
During my studies, I quickly discovered a passion for Game Design that I developed during the two years at Isart that led to my first degree.
For my final project, I worked as Game Designer on 3C and creating LDO and Boss Fight.
CV
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EDUCATION at Isart Digital Montreal
- RNCP Level 7 - Video Game Designer (2021-2022)
- AEC - Mechanical Game Designer (2019-2021)
INTERSHIP EXPERIENCE
01 STUDIO ( 6 months )
Level Designer on
the project
Citywars Savage
Technologies rob0 Inc ( 6 months )
Game/Level Designer on
Onmo Mobile
SOFTWARE
- Unity
- Unreal Engine
- Suite Office
- Excel
- Adobe Photoshop
- Maya
- Miro
- Confluence
SKILLS
HARD SKILL:
- Level Design
- Game Design
- Blocky
- Prototyping
SOFT SKILL:
- Organized
- Team player
- Enduring
- Efficient
- Sociable

